1#include "DlgUserPassword.h"
2#include "ui_DlgUserPassword.h"
3#include <QLoggingCategory>
5static Q_LOGGING_CATEGORY(log,
"Client.DlgUserPassword")
14 setWindowTitle(tr(
"Set user and password"));
17CDlgUserPassword::~CDlgUserPassword()
24 m_pNet = other.m_pNet;
27void CDlgUserPassword::SetContext(
void *pContext)
31 qCritical(log) <<
"The pContext is null";
34 auto &user = m_pNet->
m_User;
35 ui->lbText->setText(windowTitle() +
"\n" + tr(
"Server: ")
37 +
":" + QString::number(m_pNet->GetPort()));
38 ui->wUser->SetParameter(&user);
41void CDlgUserPassword::SetConnecter(
CConnecter *pConnecter)
43 m_pConnecter = pConnecter;
46void CDlgUserPassword::accept()
49 qCritical(log) <<
"The pContext is null";
网络连接参数接口。此类仅在插件内有效。 其界面为 CParameterNetUI
CParameterUser m_User
[Instance user]
void sigChanged()
当参数改变时,触发 通常如果需要,则相应的参数会对应一个改变事件。